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PLEASE NOTE: Due to overwhelming demand, please allow a minimum of 3 weeks from date-of-order to date-of-receipt.
We have taken on extra staff just to process CMM2 orders; and we will attempt to ship your order as soon as we can. We do hold the stock, it is just the time that it takes to process many orders that is causing the current delay. We apologise for this inconvenience.
This is the ‘Fully Assembled SMD’ version of the new Colour Maximite (the CMM2).
It does NOT require a plug-in STM32 module (the KIT version does require an STM32 module).
The Colour Maximite 2 is a small self contained computer inspired by the home computers of the early 80’s such as the Tandy TRS-80, Commodore 64 and Apple II. It includes its own BASIC interpreter and powers up in under a second into the BASIC interpreter (there is no operating system to boot). The emphasis is on ease of use and, as a result, a first time user could enter a small program and have it running within minutes.
While the concept is borrowed from computers of the 80’s the technology used is very much up to date. The CPU that powers the Colour Maximite 2 is an ARM Cortex-M7 32-bit RISC processor running at a minimum of 400MHz, with 2MB flash memory and 1MB RAM. This processor includes its own video controller and generates a VGA output at resolutions up to 800×600 pixels and with up to 16-bit colour.
The Colour Maximite is designed to be simple to use, and will guarantee endless fun.

PLEASE NOTE: Due to overwhelming demand, please allow a minimum of 3 weeks from date-of-order to date-of-receipt.
We have taken on extra staff just to process CMM2 orders; and we will attempt to ship your order as soon as we can. We do hold the stock, it is just the time that it takes to process many orders that is causing the current delay. We apologise for this inconvenience.
This KIT is the ‘mother-board’ version of the new Colour Maximite (the CMM2).
It requires a plug-in STM32 module (and the two 80-way connectors it plugs into). These items are NOT included in this kit, however, they are readily available online.
The Colour Maximite 2 is a small self contained computer inspired by the home computers of the early 80’s such as the Tandy TRS-80, Commodore 64 and Apple II. It includes its own BASIC interpreter and powers up in under a second into the BASIC interpreter (there is no operating system to boot). The emphasis is on ease of use and, as a result, a first time user could enter a small program and have it running within minutes.
While the concept is borrowed from computers of the 80’s the technology used is very much up to date. The CPU that powers the Colour Maximite 2 is an ARM Cortex-M7 32-bit RISC processor running at up to 480MHz with 2MB flash memory and 1MB RAM. This processor includes its own video controller and generates a VGA output at resolutions up to 800×600 pixels and with up to 16-bit colour.
The Colour Maximite is designed to be simple to use, easy to assemble, and to provide hours of endless fun.


NOTE: A new version of the Colour Maximite (the CMM2) is about to be released! Contact us for details and reservation!
The Colour Maximite Computer is based on MMBASIC; the extremely powerful, yet easy-to-use, programming environment.
Simply connect a VGA monitor, a PS2 keyboard, and a power-supply, and you have an extremely powerful standalone computer. Programs can be stored on a full-size SD card.
It really is the ideal tool for learning MMBASIC, as well as experimenting with external hardware & modules. There are even some classic games available for download including: Space Invaders, Donut Dilema, and Maxman (i.e. PacMan).
Think of the Colour Maximite as a modern version of an 80’s Home Computer (such as the ZX Spectrum, BBC Micro, or Commodore VIC).
This kit comes with the three surface mount components pre-soldered; it also includes pre-cut Front and Rear panels. See below for a full summary of features.


This is for a complete KIT of parts. You will need to solder one SMD part (the Mini USB socket).
Other options available include an unpopulated MicroBridge PCB, as well as a Fully Assembled MicroBridge Module.
The new MicroBridge module (as featured in the May 2017 edition of Silicon Chip) is a ‘Must Have’ tool for every MicroMite user.
It performs two main functions:
- 1> A USB-to-Serial convertor – providing a link between your computer and a MicroMite
- 2> A PIC32 programmer – allowing you to update the MMBASIC firmware in your MicroMite without the need for expensive programmers
It can also power your MicroMite when the USB lead is plugged into a Computer or USB PSU.


The MicroMite LCD BackPack combines a full colour touch-sensitive LCD panel with a low-cost 32-bit microcontroller running MMBASIC.
It packs an incredible amount of power at an amazingly cheap price and opens up a world of possibilities for your next project . . . .
In stock (and by popular demand) is a BackPack Module without TFT.
NOTE: A Version 2 PCB is now available incorporating three main new additions: 1> A built-in USB interface, 2> A built-in firmware programmer, 3> Software controllable (PWM) backlight brightness

This version of the MicroMite LCD BackPack kit EXCLUDES the TFT – ideal if you already have your own ILI9341 Touch TFT screen.
NOTE: A Version 2 PCB is now available incorporating three main new additions: 1> A built-in USB interface, 2> A built-in firmware programmer, 3> Software controllable (PWM) backlight brightness

This kit allows you to build the Plug-In Development Module which has been specifically designed for use with the Micromite Keyring Computer. The Development Module allows you to easily connect a PC (or Mac) via USB enabling you to program the Micromite Keyring Computer. When using a Windows PC, the Development Module also allows you to update the MMBASIC Firmware, hence making everything future-proof.
Along with the accompanying Micromite Keyring Computer, these two kits are perfect for learning the many features of the MMBASIC programming language.

This kit allows you to build your very own MicroMite Keyring Computer as featured in EPE magazine’s monthly column, ‘Make it with Micromite‘. The Micromite Keyring Computer (MKC) will be used in the series throughout 2019 on a journey of exploration showing you just how easy it is to use the Micromite in your own projects.
Along with the accompanying Development Module, the MKC is ideal for learning the many features of the MMBASIC programming language.
An optional case (and optional silicone sleeve), are also available to complete the MKC into a very professional looking DIY product.


A KIT version of our very popular MkII 44-pin MicroMite Module. Once built, this MicroMite Module gives you access to the full set of 33 I/Os all controlled by easy MMBasic commands.
NOTE: This kit contains mainly surface mount components and therefore the ability to solder SMDs is required to assemble this kit.

This kit comprises of a Pre-Programmed PIC32MX150F128B 28-pin DIP Microcontroller and the required capacitor.

Everything is included in this kit (apart from a computer!) to enable a beginner to start exploring the exciting world of the MicroMite.
This kit includes three different coloured LEDs to recreate colourful ‘Hello World’ projects.


An SPI controlled 8×8 red LED matrix. Placing multiple modules side by side creates a nice bright display.


This powerful STM32F407 module will run the latest version of MMBASIC (as discussed on The BackShed Forum).
Ideal if you want to quickly start evaluating this exciting new Armmite.

This kit contains all the parts required to make the versatile IPS Display Module (IDM) – as featured in Practical Electronics magazine (and the ‘Make-It-With-Micromite’ series).
The IDM plugs into the MKC/DM and provides all the required hardware to make many of the featured projects (including the Mini MKC Clock).
Part 8 contains all the construction details for this kit.

This kit contains all the parts required to make a Remote-Controlled Electronic Dice – as featured in Practical Electronics magazine (and the ‘Make-It-With-Micromite’ series).
Part 5 shows how to use the Infra-Red Remote (and receiver).
Part 6 contains all the construction details for the Electronic Dice.